Search Issue Tracker
[XR] No default AR SDK is selected when project created using "[XR] AR S...
No default AR SDK is selected when project created using "[XR] AR Sample" or "[XR] AR Basic" Project Template Steps to Reproduce:1. ... Read more
WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer
Reproduction steps:1. Download user's project and open "Framework.sln" in Visual Studio2. Change Win32WinodwHost Path (Unity3DInWPFD... Read more
Crash when changing Spline Control Points for a Sprite Shape Controller ...
To reproduce: 1. Open the project, attached by the user (SpriteShapeBug.zip)2. Open the "Proc" scene3. Select the Grass object and p... Read more
[2018.2] Project version is set to 2018.1.0b6 when creating a new project
Steps to reproduce:1. Open 2018.2.0b3 or higher2. Create new project3. Inspect /ProjectSettings/ProjectVersion.txt Expected: m_Edito... Read more
Alphas Blend shader looks pink on Android GLES2.0
To reproduce: - download attached project and open the scene there- notice the material looks okay- build&run for Android using ... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps:1. Open the attached project "change-mode.zip";2. Go to the build settings and build the project for MacOS;3. Run... Read more
[Text Mesh Pro] "Does not exist in the current context" Error appears on...
Text mesh on pro throws does not exist in the current context error on launch Steps to Repro:1. Open attached project2. Observe cons... Read more
PrebuildSetupAttribute cannot find types in arbitrary assemblies
PrebuildSetupAttribute (and probably PostBuildCleanup too) cannot find their target types if the types are not in a specific list of... Read more
Animator's property is missing and is set to 0 after selecting Preview i...
Reproduction steps:1. Download user's project and open in Unity2. Select "SampleScene" scene3. Open Window -> Animation4. Select ... Read more
Selecting/using huge files forces users to quit the Editor
Reproduction steps: 1. Open "2.5GB_text_file_proj.zip" project2. Click on "huge.txt" in the Project window Expected Result: The Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject