Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0f3
Issue ID
878426
Regression
No
[iOS] Locked Orientation App orientation is switched if it is brought to background while on different orientation camera
Reproduction Steps:
1. Open "Camera" project
2. Build for iOS
3. Check if orientation is locked to Landscape Right only
4. In Xcode add Camera Privacy
5. Build and deploy to iOS device
6. Press GUI Button
Note: Camera app should open
7. Hold device in portrait orientation
8. Press Home Button to bring app to the background
9. Press Home button twice and select this app
10. Orientation is changed to portrait rotation and locked
Expected behaviour: Built app with locked orientations cannot be rotated or is rotated back to its locked rotation.
Actual result: If closed on portrait camera app is locked in wrong orientation.
Reproduced on versions: Unity 5.4.4p3, 5.5.0p4 5.6.0b7
Could not reproduced on: Unity 5.5.1.p3 (camera is not closed automatically after coming back, therefore, bug does not reproduce)
Reproduced on devices: iPhone 6 iOS 10.2.1, iPhone 6 Plus iOS 10.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
- Incorrect warning icon and wrong message displayed in HDRP Decal Projector
- [Dragon Crashers] Build fails in U6
Add comment