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0
votes
Fixed

[NetworkManager] StopHost throws error if offline scene is null

Networking

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Apr 09, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "787273.zip"2. Open scene "repro"3. Run it4. Notice error in console: ClientChangeScene... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

0
votes
Fixed

Sprite packer fails on DXT1 crunched textures

2D

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Apr 09, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Play testUI scene3. Click crunch RGB4. Notice that image is distorted Reproducible: 5.4.0b14... Read more

0
votes
Fixed

[OSX][OpenGL2][x64] Player crashes on "objc_release"

OpenGL

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Apr 09, 2016

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Version/s: 5.4.0b13

Reproduction steps:1. Open attached project with the Mac editor.2. Make sure the graphics API is set to OpenGL2.3. Build and run the... Read more

0
votes
Fixed

When the parent object uses a Mask, the child canvas disappears complete...

UI

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Apr 09, 2016

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Version/s: 5.4.0b13

How to reproduce:1. Open the attached project2. Open "Masked Inner Canvas" scene3. Expand Canvas>Mask Panel and select Inner Canv... Read more

0
votes
Fixed

[Mobile] Reflection Probes on mobile devices are reflecting distorted

Mobile Rendering

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Apr 09, 2016

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Version/s: 5.4.0b13

To reproduce:1) Open attached project and TEST.unity2) Play in editor, notice the straight reflection of the red columns3) Build and... Read more

1
votes
Fixed

[MSE] Entering/exiting playmode makes Active Scene a Scene, which is on ...

Assets Management

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Apr 09, 2016

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Version/s: 5.3.4p1

Reproduction steps:1) Open user's attached project2) Import 2 scenes into hierarchy (SceneA and SceneB)3) Make SceneB appear under S... Read more

2
votes
Fixed

ScriptableObject data types in asset bundle variants lose references in ...

Asset Loading

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Apr 08, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project2. Open scene Loader.unity- Scene contains a gameobject which loads a specific asset bundl... Read more

0
votes
Fixed

[GearVR] Crashes 5.4.0b14

VR

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Apr 08, 2016

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Version/s: 5.4.0b14

GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached1) Download or create ... Read more

0
votes
By Design

[Delegates] null Delegate.Target == null returns false

Mono

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Apr 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. open users attached project2. make new gameObject3. attach "delegateTargetTest" script4. play scene - Check co... Read more