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Raycast hits a sprite in the back, but not the sprite in the front when ...
To reproduce: 1. Open the project, attached by the user (Collider2dOrderBug.zip) 2. Open the "Demo" scene 3. Enter Play mode 4. The... Read more
Collab: Downloading projects blocked when cloud project has \Packages\ma...
Some of the project on the QA Project Share org can not be loaded. Repro: - Get accecc to the QA Project Share Org - Try loading up... Read more
Editor crashes on quitting
Steps To Reproduce: 1. Launch the editor. 2. Create/Open a project. 3. Go to Unity -> Quit 4. Observe that the editor crashes. Re... Read more
[Timeline] Object's original pivot point is used when changing object's ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Cube game object 3. In Timeline window, move the cube's ani... Read more
[Camera] "Target Eye" visible when new 2D project is created
"Target Eye" field is visible when starting a new 2D project, this should be hidden unless XR settings are enabled. It disappears wh... Read more
[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce: 1. Open QA-supplied project ("TimeLineBug.zip") 2. Open Timeline window 3. Open Hierarchy window and press on "D... Read more
[Timeline] Both Position / Rotation axises are recorded when adding keyf...
To reproduce: 1. Open any project 2. Set up an object with Timeline's Playable Director 3. Enter timeline's Record mode 4. Add keyfr... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce: 1. Open user's project attached 2. Enter Play mode Expected: object's transform is not reset every time canvas is reb... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce: 1. Open "Reproduction.zip" project 2. Enter "TestScene" scene 3. Open profiler window 4. Enter play mode Expected res... Read more
All about bugs
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Latest issues
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