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Asset Store window opens HUB instead
Repro: 1. start a new project with Unity 2019.4.0a42. open the Asset Store Window3. Notice the window is blank but the HUB opens ins... Read more
[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain
-e: see title, when adding layers and painting them on top of another texture errors are shown--works with OpenGL+NVIDIA, works on I... Read more
EditMode tests performance downgrade in 2018.3 and later versions
Steps to reproduce:1. Open original project "TestSpeed.zip"2. Open Test Runner if not already open3. Press "Run selected"4. Observe ... Read more
"Debug.Log()" outputs file which is not relevant to the user when using ...
Reproduction steps: 1. Create a New Project2. Create a Script where there is a "Debug.Log()" printed when playing3. Attach it to any... Read more
[Android][Oculus GO] video player is freezing at specific times when pla...
To reproduce:1. Open the project attached "Video Test OculusGO.zip"2. Build and run on Oculus GO Expected: video is played without f... Read more
Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...
How to reproduce:1. Download, extract and open user's attached project 'Prefab Crash.zip'2. Open 'SampleScene'3. Drop 'Test Prefab' ... Read more
Unity crashes when not ready Resource.Load object is tried to be Instant...
How to reproduce:1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Editor ... Read more
Assertion failed on expression errors are thrown when two computers are ...
How to reproduce:1. Two computers with the same project and in the local network is needed (you can also connect two computers over ... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps:1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project2. Make sure that the "Sprites-De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons