Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
3
Found in
2018.3.0b12
2018.3.4f1
2019.2.0a1
Issue ID
1125019
Regression
Yes
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific script into the Hierarchy
How to reproduce:
1. Download, extract and open user's attached project 'Prefab Crash.zip'
2. Open 'SampleScene'
3. Drop 'Test Prefab' from the Project window into the Hierarchy
-- Observe the crash
Reproducible with: 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
First five lines of stack trace:
0x0000000140E4FE81 (Unity) RemapPPtrFromCachedOffsets
0x0000000140E4FEC5 (Unity) RemapPPtrFromCachedOffsets
0x0000000140E50842 (Unity) CachedPrefabPPtrRemapper::RemapPPtrs
0x0000000140E40D73 (Unity) ApplyPrefabStateAndPropertyModificationsToObjects
0x0000000140E4D0AB (Unity) MergePrefabChanges
Fixed in: 2018.3.8f1, 2019.1.0b5, 2019.2.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment