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[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
On Windows, changing the system monitor resolution causes a player in wi...
When built project is opened in windowed mode, changing PC screen resolution scales game window to screens resolution. To reproduce... Read more
Unity crashes in <InitWGL>, when Unity is starting using Window's Remote...
Reproduction steps: 1. Connect with other computer using Window's Remote Desktop Connection; 2. On connected computer open the attac... Read more
WASM runtime error: integer overflow/unrepresentable
-e: when running attached scene in WASM it will fail with an error about integer overflow --works when loading asm build -repro: -... Read more
Crash in CanHandleConnectGameObjectToPrefabDrag when dragging Prefabs on...
How to reproduce: 1. Open the attached "New Unity Project 4" project and open "1" scene 2. Select two or more "Cube" prefabs from As... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project; - Change the Color space in Player Settings; - During the change Unity should crash. Note: So far only... Read more
A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more
Unity crashes in <tessMeshAddEdgeVertex>, when 2D colliders collide
Reproduction steps: 1. Open the attached file "case_891305_smallProject.zip"; 2. Open the scene "DevTest"; 3. Enter Play mode; Actu... Read more
Transform.position() values becomes to NaN when one GameObject rotates w...
To reproduce: 1. Open repro project 2. Play scene 3. Using arrow keys (or w,a,s,d) move cube to the corner of ground Expected: when... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes