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Recording m_IsActive with GameObjectRecorder results in keys at each frame
Here's the user message: > So I am using this to bind the GameObject.IsActive :> EditorCurveBinding binding = EditorCurveBindi... Read more
[Template] OSX standalone build flickers when created on Windows platfor...
OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps to... Read more
Reflection Probes set to Custom, and Environment Reflections does not ac...
Steps to reproduce:1. Open QA attached project2. Play the scene and notice that Reflection probe object assigns Render Texture as Cu... Read more
Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...
How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more
[Audio] "SerializedObject target has been destroyed" error is thrown on ...
"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low p... Read more
Unity project having PackageManager component installed fails to open wh...
Unity project having PackageManager component installed fails to open when disconnected from the internet. Steps to reproduce: 1. Op... Read more
Transforming a GameObject while recording Animation clip converted from ...
How to reproduce:1. Open the attached Unity project (jitters.zip)2. Open the "test" scene3. Select the Cube. In the Animation or Tim... Read more
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteS...
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list. Steps to Reproduce:1. Open atta... Read more
[LinuxEditor] Out of Memory when creating or clicking on a large Texture...
To reproduce:1) Create new project2) Import two scripts attached to Assets/Editor/3) Import textures attached to Assets/Resources/Ti... Read more
PackageManager Option disappears from Window when removing any package a...
PackageManager option disappears from Window while removing any package and deleting cache at the same time Steps to Reproduction: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size