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Won't Fix

Votes

0

Found in

5.6.0b11

Issue ID

891458

Regression

No

Unity crashes in <InitWGL>, when Unity is starting using Window's Remote Desktop Connection and the platform is set to WebGL

WebGL

-

Reproduction steps:
1. Connect with other computer using Window's Remote Desktop Connection;
2. On connected computer open the attached project;

Actual result: Unity crashes in <InitWGL>.
Expected result: Unity should not crash.

Note: Unity crashes because the project platform is set to WebGL, when the platform is set to Windows Standalone, it does not crash.
Also, when the lines
" - m_BuildTarget: WindowStandaloneSupport
m_APIs: 0b000000
m_Automatic: 0" are deleted from the folder "ProjectSettings" -> ProjectSettings.asset, Unity does not crash (see the user attached picture).

Reproduced with: 5.3.7p4, 5.4.5p1, 5.5.2p4, 5.6.0f2, 2017.1.0a5

Comments (2)

  1. bmustata

    Feb 10, 2018 08:56

    Similar issue in here!

  2. TornaD-oz

    Dec 19, 2017 17:16

    I've encountered this bug today. Unity crashes with Windows Remote Desktop, TeamViewer shows white screen instead of UI.

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