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Won't Fix
Votes
0
Found in
5.6.0b11
Issue ID
891458
Regression
No
Unity crashes in <InitWGL>, when Unity is starting using Window's Remote Desktop Connection and the platform is set to WebGL
Reproduction steps:
1. Connect with other computer using Window's Remote Desktop Connection;
2. On connected computer open the attached project;
Actual result: Unity crashes in <InitWGL>.
Expected result: Unity should not crash.
Note: Unity crashes because the project platform is set to WebGL, when the platform is set to Windows Standalone, it does not crash.
Also, when the lines
" - m_BuildTarget: WindowStandaloneSupport
m_APIs: 0b000000
m_Automatic: 0" are deleted from the folder "ProjectSettings" -> ProjectSettings.asset, Unity does not crash (see the user attached picture).
Reproduced with: 5.3.7p4, 5.4.5p1, 5.5.2p4, 5.6.0f2, 2017.1.0a5
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bmustata
Feb 10, 2018 08:56
Similar issue in here!
TornaD-oz
Dec 19, 2017 17:16
I've encountered this bug today. Unity crashes with Windows Remote Desktop, TeamViewer shows white screen instead of UI.