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0
votes
Fixed

No indirect light baked on Progressive CPU when setting bounce value to ...

Progressive Lightmapper

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "case_1122595"2. Make sure that Lighting window-> Lightmapping Setting-> Bounces v... Read more

0
votes
Fixed

Editor Windows Layout is being saved/loaded incorrectly when saving maxi...

IMGUI

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Jan 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a2

To reproduce:1. Paste Layout files attached into your folder C:\Users\Username\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2... Read more

0
votes
Won't Fix

[WebGL] Popup and various errors in browser's JavaScript console when us...

WebGL

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Jan 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1120636-2019.2.0a4_Dialog" and scene "inputFieldTest"2. Build for WebGL build ta... Read more

0
votes
By Design

When receiving JSON via UnityWebRequest, memory is severely inflated eve...

Networking

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Jan 08, 2019

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Version/s: 2017.4.0f1, 2017.4.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:0) Download "downloader.cs"1) Create a new project and import the script in2) Edit the script so that the coroutine wou... Read more

0
votes
Duplicate

Real-time light probes SH coefficients turn black in play mode when usin...

Progressive Lightmapper

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Dec 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab -&gt... Read more

0
votes
Fixed

[IL2CPP] il2cpp::metadata::Il2CppTypeHash::Hash crashes Player on OnColl...

Physics2D

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Jan 29, 2019

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Version/s: 2018.1.0a4, 2018.3.0f2

To reproduce: 1. Download attached project “My First Unity Project.zip" and open in Unity2. Open "Main" scene3. Change Platform to S... Read more

0
votes
Won't Fix

Scene is marked as unsaved when TextMeshPro UGUI is nested within multip...

Scene Management

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Jan 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download, extract and open attached project '1118096repro'2. Open 'SampleScene' Expected results: SampleScene is... Read more

0
votes
Duplicate

Prefab is returned as null In the Editor if the Prefab has been edited r...

Scene Management

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Jan 31, 2019

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Version/s: 2018.3.0a6, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1122560-PrefabNull.zip")2. Open the "Bug" Scene and click on the "Main" object ... Read more

0
votes
Duplicate

[IL2CPP] Player crashes when creating an object of a generic class with ...

Scripting

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Nov 27, 2018

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Version/s: 2018.3.0b8, 2018.3.0b11

Repro steps:1. Open QA attached project "repro_1104381"2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 2018.3... Read more

0
votes
Not Reproducible

[Oculus GO][Gear VR] Build produces green or white bars at the bottom of...

Package: Oculus Android

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Nov 27, 2018

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Version/s: 2018.2.14f1

To reproduce:1. Open attached project "OculusGoAndGearVRTextInputBug.zip" and build it on Oculus GO2. Observe the green bar at the b... Read more

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