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0
votes
By Design

[iOS] Missing 180x180 icon in iOS build

iOS

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May 05, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project ("794469.zip")2. Go to Player settings3. Observe that 180x180 icon for iPhone is overrided4. B... Read more

0
votes
Fixed

Only first script can be selected in the "Select MonoScript" window

Inspector Framework

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May 05, 2016

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Version/s: 5.3.4p6

Reproduction steps:1. Open the attached project2. Open the "test" scene3. Notice that Cube gameobject has script which was deleted a... Read more

0
votes
Fixed

[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader

OpenGL

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May 05, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip)2. Open scene: errors3. Zoom in and out in scene ... Read more

0
votes
By Design

Scripts stripped from prefab included into an asset bundle

Editor - Other

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May 05, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Build to OSX Standalone and run- Note that there are no buildings showing up on the gre... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

0
votes
Duplicate

Sprites become pink after playing the scene

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Reproduction steps:1. Open "Test001" project2. Open "Test" scene3. Drag and drop "runningcat" sprite to scene view4. Run the sceneNo... Read more

1
votes
Fixed

Animation error - Invalid AABB - Quaterion to Matrix conversion failed

Animation

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May 05, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open "Test002" project2. Play "NewScene"3. Press "Return"Notice: The "Avatar"'s hand "Right Hand" (in hierarch... Read more

0
votes
Fixed

[Instancing] Using an Instanced Shader on a SkinnedMeshRenderer crashes ...

Shaders

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May 05, 2016

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Version/s: 5.4.0b17

Reproduction steps:1) Open "case_794402_ShaderCrash.zip" project2) Open "TestScene" scene3) Select "cloth_plane_test" object in hier... Read more

0
votes
Fixed

[Substances] Dragging a variable slider too fast causes it to lose funct...

Substances

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May 05, 2016

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Version/s: 5.4.0b17

I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it cau... Read more

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