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Inspector breaks and throws NullReferenceException after editing any Scr...
How to reproduce:1. Open the attached "ProtoJump.zip" project2. Double click on "Speedy" prefab in the Prefab folder to enter Prefab... Read more
Object picker cannot be used to assign missing script when having missin...
To reproduce:1. Open any project2. Create a script and add it to GameObject3. Close the project4. Move the created script outside th... Read more
Progressive CPU and GPU lightmappers produce different lightmap results
Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene2. Navigate to the Lighting Settings and make su... Read more
Static Circle and Dynamic Capsule 2D colliders do not collide when x coo...
How to reproduce:1. Open the "SampleScene_Track" scene in the attached "Bumper Cars Prototype 001.zip" project2. Change the x coordi... Read more
[Frame Debugger] Incosnistent elements are drawn when previewing the sam...
Repro steps:1. Open attached project "FrameDebuggerBug_2018.3.3f1.zip" and scene "SampleScene"2. Enter play mode3. Open the "Frame D... Read more
[MacOS] Dynamic font character breaks the other fonts and is invisible i...
How to reproduce:1. Open the attached project2. Open the "Scene" scene3. Go to the Hierarchy window -> Canvas -> Sample4. Go t... Read more
[Linux] OnApplicationFocus does not respond in the Editor
To reproduce:1) Open attached project and scene2) Play it3) Click in the game view and outside Unity to change window focus Expected... Read more
[Terrain] Height is generated in negative direction with artifacts when ...
Steps To Reproduce: 1. Create a Project2. Hierarchy > 3D> Terrain3. Terrain > Paint Terrain Tab > Set Height4. Set Heigh... Read more
[IMGUI] "Edit" button in components stays activated even on disabling it.
"Edit" button in components stays activated even on disabling it. Steps to reproduce:1. Create New Project2. Hierarchy > 3D objec... Read more
PrefabUtility.LoadPrefabContents needs better handling of incorrect pref...
Steps:1. Open attached project2. There three menu items:a) Test/RunTest1 => tries to load prefab contents from unexisting pathb) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved