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Duplicate
Votes
0
Found in
2019.2.0a1
Issue ID
1120362
Regression
No
PrefabUtility.LoadPrefabContents needs better handling of incorrect prefab paths
Steps:
1. Open attached project
2. There three menu items:
a) Test/RunTest1 => tries to load prefab contents from unexisting path
b) Test/RunTest2 => tries to load prefab contents from path to wav file
c) Test/RunTest3 => tries to load prefab contents from path to fbx file
Results:
"a" case crashes editor
"b,c" case throws errors
"Failed to load 'C:/UnitySource/API/Tests/EditModeAndPlayModeTests/NestedPrefabs/Assets/Helpers/Death1.wav' because it was serialized with a newer version of Unity. (Has a higher SerializedFile version)"
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This is a duplicate of issue #1116603