Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a14
2019.2.0a2
Issue ID
1120360
Regression
Yes
[IMGUI] "Edit" button in components stays activated even on disabling it.
"Edit" button in components stays activated even on disabling it.
Steps to reproduce:
1. Create New Project
2. Hierarchy > 3D object > Cube ( or any object which has Edit Functionality )
3. Select Cube > Inspector > Box Collider > Edit Collider
Actual Result:
Edit button stays activated
Expected Result:
The edit button is toggled
Reproducible on:
2019.2.0a2, 2019.1.0b1, 2019.1.0a14
Working Fine in:
2019.1.0a13, 2018.3.0f2
Note:
Happens with any component which has Edit Functionality like Box Collider, Sphere Collider, Light Probe Group etc.
Environment:
Windows & Mac
Note: Refer attached video
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fields are not focused correctly when using UI Builder
- UNITY_SERVER scripting define does not work when switching to Dedicated Server from Windows by script
- Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is set to false
- [Linux] MacOS build fails for every architecture when the project contains a "StreamingAssets" folder with empty an "yaml" file
- Property drawers do not always update height correctly when expanded via iteration
Add comment