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Creating a script with the same name as any of the Game Object Component...
To reproduce: 1) Create a new project 2) Select any Game Object in the Scene 3) Press on "Add Component" Button 4) Through the conte... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce: 1. Open the attached "TimelineBugPaste" project and "Repro" scene 2. Make sure that Timeline window is open and s... Read more
Rename 'Troubleshoot Issue...' Help menu item
1. What happened 'Troubleshoot Issue' is grammatically incorrect as it should have an article 'an' or 'the' before 'Issue'. IMHO, 'U... Read more
Error when opening Player Settings
Steps to reproduce: 1. Create a new project (Personal Edition) 2. Open Player Settings 3. Observe the errors in Console Window: Asse... Read more
[macOS] Close window shortcut (CMD+W) stopped working on some editor win...
Steps to reproduce: 1. Open any project with 2017.2.0b1 2. Open some window that is not in the 'Windows' menu tab, e.g. 'Build Sett... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding light compone...
To reproduce: 1. Open attached project. 2. Open scene: Particle Test Scene 3. In hierarchy: Create Empty game object 4. In inspecto... Read more
Return 'Report a bug' to Help menu
1. What happened There's enough free space in the Help menu to have separate 'Report a bug' menu item. Having it there would speed u... Read more
Default Camera game object uses deprecated 'GUI Layer' component
1. What happened GUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can repr... Read more
[UWP] Misleading error message when trying to build&run on Windows Phone...
Steps to reproduce: 1. Create a new project/Open any Unity project 2. Open build settings 3. Build and run on Windows Phone (disconn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects