Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2017.3.0b1
2017.3.1f1
Issue ID
1024048
Regression
Yes
[OSX] Closing Unity while A$ or Services tab is loading, crashes editor
To reproduce:
1. Open project
2. Open A$ or Services tab
3. Wait until A$ or Services will load
4. Close tab
5. Reopen the same tab
6. Quit editor while A$ or Services tab is still loading
Expected vs Actual: the editor should not crash
Reproduced: 2017.3.0b1, 2017.3.2f1, 2018.1.0b13, 2018.2.0a8
Not reproducible: 5.6.5p1, 2017.1.3f1, 2017.2.1p3, 2017.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment