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Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...)2. Us... Read more
[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
[Vuforia] Canvas is rendered black with AR Camera when running Vuforia's...
To reproduce:1. Open user's project attached2. Build and run on a device with Mali GPU Expected: canvas is rendered transparentActua... Read more
Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
Host id out of bound when calling StopBroadcast() from within OnReceived...
How to reproduce:1. Open attached Unity project "Network"2. Build game3. Play game in the build and in an editor4. Initialize Broadc... Read more
[HDRP] Materials of active assets turn black on changing the Color spac...
[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more
Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce:1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project2.... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more
[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro--create new project--got to WebGL player settings &... Read more
[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce:1. Open the attached project and load scene TestScene012. Select Terrain from the hierarchy3. Begin modifying the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets