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[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...
Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO: 1. import Sprites into a new project ... Read more
Asset Serialization Mode Force Text saves NavMesh in binary
To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip) 2. Bake the NavMesh 3. Find the baked NavMesh in the A... Read more
Building to another platform, video does not play in build
To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX 2. Open "main" Scene 3. Enter to Play mo... Read more
Drag and drop applies changes to a prefab with timeline when in preview ...
Steps to reproduce: 1. Open any Unity project 2. Create a new GameObject in the Hierarchy 3. Add a timeline to a GameObject via the ... Read more
Incorrect character position when using additive animation without a mask
Steps to reproduce: 1. Open the attached project 2. Open the Assets/ReproScene.unity 3. Play the scene 4. Observe the incorrect char... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce: 1. Open attached project "WebLG-Sockets.zip" 2. Build and run for WebGL with "Development build" and "Use Pre-b... Read more
[iOS][Metal] Shader on UI layer obscures objects rendered by Default Cam...
Steps to reproduce: 1. Download & open the project attached by the user 2. Build "worldTer" scene to iOS 3. On iOS device, press the... Read more
CanvasRenderer.cull cannot be set to false if it is set to true on Awake...
To reproduce: 1. Open the project, attached by the tester (cullBug.zip) 2. Open "scene" scene 3. Enter Play mode, cull is set to t... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce: 1. Open attached project "925334.zip"; 2. Open "Audio Bug" scene 3. Enter play mode 4. Listen to the sound as th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects