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0
votes
Fixed

[PLM][UI] Direct Samples value can be negative

Progressive Lightmapper

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Apr 18, 2018

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Version/s:

When baking backend is set to Progressive Lightmapper, Direct Samples value can become negative. Similar to Indirect Samples, Direct... Read more

0
votes
Fixed

Editor crashes on quitting project with unsaved changes if "Verify Savin...

Themes

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Apr 18, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

Editor crashes on selecting "Close" or "Don't Save" button from "Save Asset" popup. Save popup appears if "Verify Saving Asset" from... Read more

0
votes
By Design

[WebRequest][Android][iOS] Memory increasing and application crashing on...

Mobile

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Apr 18, 2018

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Version/s: 2018.2.0b1

How to reproduce:1. Open attached "CrashProject"2. Build and run Player on Android device3. Click on "UnityWebRequest" button4. Obse... Read more

0
votes
Duplicate

Rigidbody.MovePosition with Continuous collision detection performs slow...

Physics

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Apr 18, 2018

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Version/s: 2017.2.0a4, 2018.1.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more

0
votes
Fixed

Debug symbols are not being stripped from builds

MacOS

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Apr 17, 2018

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Version/s: 2018.1.0f1

Read more

0
votes
Won't Fix

[XR][Android] Application that contains Surface Shader has worse perform...

XR SDK

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Apr 17, 2018

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Version/s: 2017.3.2f1

How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more

0
votes
Won't Fix

[XR] Projectors only appear in the left eye on Android with Single Pass ...

XR SDK

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Apr 17, 2018

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Version/s: 2018.2.0b1

When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more

2
votes
Won't Fix

error CS2001 when downgrading a Project, after a Package has been imported

Packman

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Apr 17, 2018

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Version/s: 2018.1.0f1

Repro steps:- start up a new project with Unity 2018.2- Open Packege Manager and import a new project- close Unity 2018.2 and open t... Read more

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