Search Issue Tracker
Scene view toolbar changes when CommandBuffers are used and the mouse is...
Reproduction steps:1. Open the attached Project “UI_Flicker”2. Open the “Assets/Scene/E3_09_LnL.unity”3. Add a material “Assets/MAT_... Read more
[Addressables] Addressables catalog fails to load if the path contains '...
How to reproduce:1. Download and open the attached project2. Make Standalone development build in the "p}roduct" folder3. Open the a... Read more
[Android] Shader Graph does not replace color when built
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android device3. Observe the Player Expected resul... Read more
OpenGLES2 'uses-feature' entry is added to the Android manifest when not...
Reproduction steps:1. Open the attached project "AndroidBug" with the Android Platform2. Go to File > Build Settings and press th... Read more
Realtime GI Indirect Multiplier does not brighten the Scene when Univers...
Reproduction steps:1. Open the attached project "ReproProj" with the Android / IOS Platform selected2. Observe the lighting of the S... Read more
The Secondary Texture is not unselected when clicking on the empty space...
How to reproduce:1. Open the attached project "texture.zip"2. Select Assets/robot1.gif3. Add a Secondary Texture to the list in the ... Read more
NullReferenceException is thrown after opening "My Assets" window in the...
Reproduction steps: Create a new project Open Package Manager Click on "My Assets" Button Expected result: No errors or warnings are... Read more
[Android] Force upside down rotation doesn't work when autorotation is d...
Steps to reproduce: Open the "ScreenOrientation" project In File > Build Settings switch to Android Platform Build and Run to the... Read more
Infinite Animation clip glitches when Animation Track ends
Steps to reproduce: Open the "Timeline-Cinemachine-Test-Suite" project Open the "TL - Blend Clips Scene" Scene Enter the Play mode O... Read more
Crash on CreateAssetMenu::Rebuild when creating a project after enabling...
Reproduction steps:1. Create an empty project2. Enable “ForceDebugAllocator” in File->Preferences->Diagnostics3. Close the Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved