Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.23f1
Votes
2
Found in
2021.3.22f1
Issue ID
UUM-32704
Regression
Yes
Crash on CreateAssetMenu::Rebuild when creating a project after enabling ForceDebugAllocator
Reproduction steps:
1. Create an empty project
2. Enable “ForceDebugAllocator” in File->Preferences->Diagnostics
3. Close the Editor
4. Create another empty project
5. Observe the crash
Reproducible with: 2021.3.18f1, 2021.3.21f1
Not reproducible with: 2021.3.17f1, 2022.2.15f1, 2023.1.0b11, 2023.2.0a10
Could not test with: 2020.3.47f1 - no Diagnostics category in Preferences
Reproduced on: Windows 10 Pro, Windows 11 (by reporter)
First few lines of the stack trace:
0x00007ff6fd8b74fc (Unity) CreateAssetMenu::Rebuild
0x00007ff6fd8b0e0e (Unity) CreateAssetMenu::Build
0x00007ff6fd4f4389 (Unity) MenuController::RebuildAllMenus
0x00007ff6fd6a281f (Unity) LoadMenuItems
0x00007ff6fd69a533 (Unity) Application::FinishLoadingProject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video preview in the Inspector freezes shortly after the first play and does not recover until paused and replayed
- MSB3277 conflicts between different versions of "System.Numerics.Vectors" when using DotNet 11.0
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode
- Unclear "Failed to start primary listening socket" error when launching the Multiplayer Play Mode second player and many Unity instances are running
Add comment