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Won't Fix
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b17
2023.2.0a14
Issue ID
UUM-32677
Regression
No
Realtime GI Indirect Multiplier does not brighten the Scene when Universal RP Package is imported
Reproduction steps:
1. Open the attached project "ReproProj" with the Android / IOS Platform selected
2. Observe the lighting of the Scene
3. Go to Window > Package Manager > Unity Registry and search for Universal RP
4. Select Universal RP and Click the “Install” button
5. In the Project window Right-Click > Create > URP Asset (with Universal Renderer)
6. Go to Edit > Project Settings > Graphics and under Scriptable Pipeline Settings select the just created URP Asset
7. Recreate the Cube and Plane GameObjects and tick Static
8. Observe the Scene
Expected result: The Scene is bright just like before importing Universal RP Package
Actual result: The Scene is much darker
Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9
Also reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Testing environment: Windows 10 Enterprise 21H2, MacOS 13.2.1 (Intel)
Note:
* The issue is not related to the Graphics API (Vulkan/OpenGLES3)
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