Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3.46f1
Issue ID
UUM-32672
Regression
No
[Addressables] Addressables catalog fails to load if the path contains '}' character
How to reproduce:
1. Download and open the attached project
2. Make Standalone development build in the "p}roduct" folder
3. Open the application
4. Observe the development console window
Expected outcome: No errors appear
Actual outcome: "System.Exception: Invalid path in TextDataProvider" error appears
Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Comments (1)
-
Alan-Liu
Apr 05, 2023 12:34
Related forum thread: https://forum.unity.com/threads/catalog-json-contains-unmatched-delimiters.1406461/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.