Search Issue Tracker

1
votes
Duplicate

Another audio clip becomes unusable after unloading one of clips that we...

Audio

-

Jul 04, 2017

-

Version/s: 5.6.2f1

To reproduce: 1. Open repro project 2. Play scene Expected: isPlaying method should return 'true' value to console Actual: 'false' ... Read more

6
votes
Not Reproducible

[NET 4.6] At runtime Dataset is not loaded and cannot be activated

Mono

-

Jul 04, 2017

-

Version/s: 2017.1.0b6

Reproduction steps: 1. Connect a webcam 2. Download project "ImageRecoPoc.zip" and open in Unity 3. Enable "Play" mode 4. Observe co... Read more

0
votes
Fixed

[Timeline] Root motion in Timeline looks different on Builds

Timeline

-

Jul 04, 2017

-

Version/s: 2017.1.0f1

The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more

0
votes
Fixed

[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building

IL2CPP

-

Jul 04, 2017

-

Version/s: 2017.2.0b2

Reproduction steps: 1. Open the attached project. 2. Build it to iOS. - Project doesn't build. - "Exception: /Applications/Unity20... Read more

0
votes
Fixed

[VR Oculus Compositor Splash] Particle System does not work on Build whe...

XR SDK

-

Jul 04, 2017

-

Version/s: 5.6.2f1

To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; -Notice particle system works. 4. Exit Play mode; ... Read more

0
votes
Postponed

Editor crashes when opening a project which contains GameFlowEditor.dll ...

Scripting

-

Jul 04, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project(GameFlow_HololensEdited.zip) 2. Observe the crash Actual result: Unity crashes Exp... Read more

0
votes
Postponed

Editor crashes at CreateNullGfxDevice when importing .dae file

Graphics - General

-

Jul 04, 2017

-

Version/s: 5.5.1f1

Steps to reproduce: 1. Download model.dae 2. Create new project 3. Import model.dae 4. Editor crashes 5. If Editor didn't crash clo... Read more

1
votes
Won't Fix

Facebook WebGL PlayerPrefs erased when the game is updated

Facebook Gameroom

-

Jul 03, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Set up Facebook Developers account and App ID 2. Open QA attached project "PlayerPrefsWebGL.zip" 3. Open "001... Read more

0
votes
Fixed

Facebook WebGL old build is embedded into the new one

Facebook Gameroom

-

Jul 03, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Open attached project "Test_WebGLBuild.zip" 2. Build for Facebook Gameroom with WebGL 3. Build again to the ... Read more

0
votes
Fixed

Particle collisions are registered more than one time

Visual Effects - Legacy

-

Jul 03, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity 2. Open "Particle Collision Debugger" scene 3. Ent... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.