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Fixed in 2018.3.X

Fixed in 2018.1.X, 2018.2.X



Found in



Issue ID




[UWP] ExecutionEngineException is thrown on System.Reflection.MonoProperty::GetterAdapterFrame

Steps to reproduce:
1. Download
2. Change platform to UWP
3. Build to any device with IL2CPP backend
4. Open VS solution
5. Deploy on Local Machine Debug x64

Expected: no errors will be thrown
Actual: 'System.ExecutionEngineException: Attempting to call method 'System.Reflection.MonoProperty::GetterAdapterFrame' for which no ahead of time (AOT) code was generated.' error is thrown in development console.

Reproduced with: 2018.1.0f2, 2018.1.0b1, 2018.2.0b3
Not reproducible with: 2017.4.2f2 2018.1.0a7
Regression introduced in: 2018.1.0b1

Fixed in 2018.1.7f1, 2018.2.0b8 and 2018.3

  1. Unity-Nikos

    Jul 19, 2018

    Fixed in 2018.1.7f1, 2018.2.0b8 and 2018.3

Comments (6)

  1. coreyhart

    May 15, 2020 07:35

    For anyone dealing with this in 2018.3.124f who finds this issue tracker page on google as i did.
    this issue seems to do with extreme camera movement without "reentering it" as soon as i use middle mouse button to re-anchor my camera and WASD around from there the issue was immediately fixed.

  2. yakswa

    Jul 05, 2018 09:41

    2018.1.6f same thing

  3. nventimiglia

    Jun 21, 2018 22:28

    June 21, Unity 2018.1.5f1
    It has been 57 days, 8 weeks, 1 month, 1368 hours, 82080 minutes, 4924800 seconds. I still do not have IL2CPP

  4. alonso_actionreaction

    May 29, 2018 01:30

    Is there any build the fix can be tested on?

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