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[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...
PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce:1. Open the "SampleScene" from... Read more
Low performance in Animation window when hadling a lot of key frames
How to reproduce:1. Open attached Unity project2. Load "test" scene3. Select event_catattacs in the Hierarchy window4. Open Animatio... Read more
Unity project is not compatible with Visual Studio 2015 after IDE switch
How to reproduce:1. Open user-submitted project (New Unity Project (3).zip)2. Switch IDE setting from Visual Studio 2017 to Visual S... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce:1. Open Unity, create or open a project2. Hold down right click and shift and start moving the Scene View camera us... Read more
[Android] AndroidPlatformIconKind is not accessible in user scripts
'AndroidPlatformIconKind' was made internal in 2018.2 and is not longer accessible from custom build scripts. ----------------------... Read more
[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps:1. Open the attached project.2. Build and run on WebGL.3. Click "LoadFromMemory-OK" button.4. Open a web console.... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce:1. Open attached project(ChangeMenuItemPriority.zip)2. Open GameObject drop-down list and notice location of MenuIt... Read more
[Mixed Reality] Controllers are never detected when launching with Mixed...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build the project.3. Make sure you have the Portal clos... Read more
[Windows] The Editor crashes without a stack trace when entering Play mo...
To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Enter Play mode Expected: the Editor doesn't crash Re... Read more
Memory leak when remotely profiling
To reproduce:1) Create a new project on Windows2) Build it for a Standalone platform as a development build3) Launch it on a differe... Read more
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