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Override controller created with script and without animator rebind call...
Reproduction steps: 1. Open project attached (animsample.7z). 2. Press Play. 3. Move with arrows and press space few times. Expecte... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happened Failed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Enter Play mode; 4. Click the arrows on the keyboard;... Read more
[UI] Enable/disable UI element after Play or in Play mode not working
How to reproduce: 1. Create new empty project 2. Create UI > (Select any element) 3. Disable UI element in Inspector window 4. Press... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce: 1. Open attached project; 2. Open "testscene" scene; 3. Enter Play mode; 4. You will hear two sounds: -"dlg_graves_i... Read more
Remote profiler does not re-connect after switching from editor back to ...
Steps to reproduce: 1. open attached 'empty.zip' 2. build and run standalone player 3. switch to Editor profiling and then back to P... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps: 1. Open project attached (CarPhysics.zip). 2. Press Play. Expected result: Editor in play mode will work fine. ... Read more
UI elements are not rendered until a new UI element is added
To reproduce: 1. Open the project, attached by the user (Star Wards.zip) 2. Open the "UI BUG" scene 3. In the Hierarchy, expand Gam... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip) 2. Select the "image" in the Project view 3. Change T... Read more
Coroutine is two times more expensive than Update method
Steps to reproduce: 1. Open user attached project (Unity_Test_Update_Calls) 2. Open profiler 3. Play the scene 4. Press the Update b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects