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Fixed in 2019.1

Fixed in 2018.3

Votes

3

Found in

2017.3.1p1

Issue ID

1033280

Regression

No

[Profiler] Incorrect processes are assigned to coroutines in CoroutinesDelayedCalls when in Play mode

Profiling

-

To reproduce:
1. Open user's attached project "CoroutineTest.zip", scene "test"
2. Make sure Profiler window is visible and VSync graph under CPU Usage is hidden (for better visibility)
3. Enter Play mode and observe Profiler until spike in scripting happens (several seconds)
4. Select the frame which spiked and check it's Coroutines' activity in Overview (Update.ScriptRunDelayedDynamicFrameRate/CoroutinesDelayedCalls)

Expected: activity is assigned to correct coroutines (A.ATest should be executing garbage allocation)
Actual: activity is assigned to wrong coroutines (B.BTest is shown to be allocating GC)

Reproduced in: 2017.2.3p1, 2017.4.5f1, 2018.1.4f1, 2018.2.0b7

Comments (1)

  1. 8073ef065add2a44afc405a841a5e1d0?d=mm

    Mahgo

    Jul 05, 2018 04:24

    According to this there is a workaround. What is the workaround?

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