Search Issue Tracker
ParticleSystem.sharedMaterials returns an additional null material
Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more
Shadow caster particles with Alpha Blended shader affect mixed lights in...
In shadowmask mode, particles that cast shadow and have Alpha Blended shader can affect mixed lights in the scene. It is possible to... Read more
Specular shaders is rendering artifacts
To reproduce: 1. Download attached project "20170712_assetstorebash_specular.zip" and open in Unity 2. Open "repro2" Scene 3. Look ... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Playable Director". 4. In Inspector, ... Read more
NullReferenceException in MobileControlRig.EnableControlRig after switch...
Steps to repro: 1. Open attached project; 2. Go to BuildSettings (File -> Build Settings); 3. Select any other available platform (... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce: 1. Open the "test" scene in the attached project 2. Note that "TestObject" which has an Animator component enabled, ha... Read more
If GameObject contains Animator Controller with Material Animation its M...
How to reproduce: 1. Open the attached "zProject" project and "AnimatorBug" scene 2. Enter playmode, click on Sphere (in Hierarchy)... Read more
[IL2CPP] Crash in Net::Sockets::Socket::Connect when using .NET 4.6 Scri...
1. Open the project attached by the user 2. Build to iOS 3. Run on a mobile device Result: after 10-30 seconds, player crashes at i... Read more
[Android]Screen resolution values are swapped when an application is res...
Reproduction steps: 1. Open the attached project; 2. Build the scene "Main" on a device; 3. Minimize and maximize an app; 4. Observ... Read more
AnimationCurve value cannot be changed in custom Inspector when it is ac...
To reproduce: 1. Open the project, attached by the tester (curveInspector.zip) 2. Open the "scene" scene 3. Select "GameObject" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects