Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0x
Issue ID
1051590
Regression
Yes
Nested prefabs build and probuilder crashes in play mode
When i load a previoulsy created project (2018.2.0b9) and press play, Unity Crashes. An issue appears in 2018.2.0b9 (Issue: 1051606) where the scene viewport does not work when editing Bezier curves, however it does not crash. This crash only appears in the Nested Prefabs build.
Steps to reproduce
- Open the attached project
- Enter play Mode.
NOTICE ISSUE >> Crash.
Note:
Sometimes you'll need to expand the scene window or click "Edit Bezier curve" in the inspector.
VIDEO ATTACHED: ProbuilderCrash.m4v
Crash: 2018.2.0x-ImprovedPrefabs (64-bit)
No Crash: 2018.2.0b9
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
rpcyc
Jul 22, 2018 14:03
I am on 2018.2.0x-ImprovedPrefabs (64-bit) using Nested Prefabs. When I attempt to Build or 'Build and Run' (for side-loading to iphone X), unity is crashing consistently.