Search Issue Tracker
Sprite Atlas variant does not render properly
Sprite Atlas variant does not render properly Steps to Repro: 1. open attached project (SpriteAtlasTest.zip) 2. open the scene c... Read more
Crash when using ReplacePrefab with ReplacePrefabOptions.Default
Reproduction steps: 1. Open project attached (t1.zip) 2. Open AnimationScene.unity. 3. Select Prefab3PP in the scene. 4. Change any ... Read more
Standalone player can not be launched with -force -vulkan if Auto Graphi...
Reproduction steps: 1. Download project attached. 2. Build standalone player and make sure that Auto Graphics API is marked. 3. Open... Read more
Can't "Cut" or "Copy" GameObject Names in the Inspector
Repro steps: 1. Open Unity and create a New Project 2. Click on the "Main Camera" or "Directional Light" 3. In the Inspector window... Read more
[Regression] After upgrade project - Null Ref Exception on selecting prefab
I upgraded project from 2017.2.0b1 to 2017.2.0b3 and now I get Null Reff Exception on selecting prefab. If I open this project back ... Read more
Child prefab icon not showing when expanding prefab in Project window
To reproduce: 1. Create a project in Unity 2. In Hierarchy window, create two cubes and parent one to another 3. Drag the cubes to P... Read more
[IL2CPP] Application crashes with Fatal signal 11 (SIGSEGV) code 1 when ...
To reproduce: 1. Download and open attached "repro930252.zip" project. 2. Build and run for android device. 3. Press "Crash repro" ... Read more
Switching "Scripting Runtime Version" will fail and throw InvalidOperati...
To reproduce: 1. Open attached project "Strategy game.zip". 2. Open and Play "Scene" scene. 3. Go to: Edit->Project Settings->Player... Read more
Debugger can not be attached and Unity crashes on exit after that (.NET ...
Reproduction steps: 1. Open project attached (case_923000-ReflectionTest.zip). 2. Open script "Reflections.cs". 3. Try to attach deb... Read more
[Frame Debugger] Not overlapped UI may break UI batches
How to reproduce: 1. Download attached project 2. Run the "Test" scene 3. Open Frame Debugger (Window -> Frame Debugger) 4. Try to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects