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[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray
Steps to reproduce:1. Open user provided project2. Deploy to device3. Take a screenshot (To eliminate screen differences) and inspec... Read more
EntityManager.Exist returns true even if the entity does not exist
Steps to reproduce:1. Download and open the attached project2. Run test Test.dll Expected: both tests succeedActual: second test fai... Read more
Different asset bundles produced after building them two times in a row
How to reproduce:1. Open attached Unity project "zProject_486458"2. Switch platform to iOS3. Select BuildTools --> Build AssetBun... Read more
Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimiza...
How to reproduce:1. Open given Unity project2. Enter "DefaultScene" scene3. Enter Play Mode4. Click New Game -> Campaign -> Mi... Read more
[AsmDef] Asset Bundles can't find referenced scripts from Assembly Defin...
Reproduction steps: 1. Open "Test Bundles.zip" Project2. Open "Scene1-Loader" scene3. Enter Play mode4. Notice that the Blue Cube is... Read more
Custom Editor script inconsistent behavior when setting Vector3 values o...
Reproduction steps: 1. Open "Editor_Inspector_Bug.zip" project2. Open "Main" scene3. Select the "Red Object" in the Hierarchy window... Read more
[Wintermute] Unity crashes when switching from Enlighten to PLM if the e...
Steps to reproduce:1. Install Unity in a folder with some non-Latin symbols. Or find a folder which contains Unity and change folder... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Obse... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
Legacy cubemap crashes when parameters are changed
How to reproduce:1. Open Unity and create a new project2. Create a new Legacy\Cubemap asset3. Change "Face size" parameter Expected ... Read more
All about bugs
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