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Setting RGB color values to 1 in Material asset Editor causes them to di...
Setting RGB values in a material's color field (such as Albedo color in a material using the Standard shader) to 1 (e.g. R=1, G=1, B... Read more
Settings Menu in Paint Trees Section is missing when there are no Trees ...
How to reproduce:1. Open the attached "TestFor1057529.zip" project's SampleScene2. Select Terrain GameObject from the Hierarchy3. In... Read more
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce:1. Open the attached project2. Open "Test" scene3. Enter Play mode4. Wait for 2 seconds5. Notice that Editor UI b... Read more
[2018.3][UI] Modifying the Font Size of a UI element, ArgumentOutOfRange...
To reproduce: 1. Download attached project "Use Case - Robbie 2D Platformer.zip" and open in Unity2. Open "MainMenu" Scene3. Click G... Read more
Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
[PLM] A specific asset causes lightmap generation to take very long/thro...
Steps to reproduce:1. Open user-submitted project2. Drag _TMP/Inner 2 prefab into the Scene3. Go to Window->Lighting->Settings... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce:1. Open the "Build_Crash.zip" project2. Open Build settings3. Add Master, Scene1, and Scene2 scenes into the build ... Read more
Edges like artifacts appear on the curved game objects when 'Global Illu...
Edges like artifacts appear when 'Global Illumination' is enabled and curved game objects are (Eg. sphere) marked as 'Static' Steps ... Read more
Animation clip extracted from model's file size increases unreasonably a...
By Design: When the clip is edited and saved, the curves necessary to edit the clip are generated and saved to disk. Those curves ha... Read more
Animator jumps to the default state when clicking in different states wi...
The Animator goes back to the default state in an undetermined moment after clicking several times in the states within the Animator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time