Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.2.0b10
Issue ID
946942
Regression
No
When timeline playable exists in the project, it prohibids changes in inspector to be applied to other prefabs
How to reproduce:
1. Create a new project
2. Create a Cube in the scene and drag it to project window so it becomes a prefab
3. Open Timeline window (Window > Timeline)
4. Create timeline for a cube
5. Delete cube from the project and from the scene
6. Create Sphere in the scene and drag it to project window so it becomes a prefab
7. Select Sphere in hierarchy
Actual result: Notice that Apply and Revert buttons are inactive. Happens when Timeline playable exist in the project
Expected result: Apply and Revert buttons should be active
Reproducible: 2017.1.1f1, 2017.2.0b10, 2017.3.0a2, 2017.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment