Search Issue Tracker

0
votes
Not Reproducible

Transform component being destroyed on application quit when its GameObj...

Scene Management

-

Dec 23, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Enter play mode3. Wait for a couple of seconds and exit play mode4. Notice the console's fi... Read more

0
votes
By Design

Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...

Graphics - General

-

Nov 06, 2016

-

Version/s: 5.5.0b10

This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more

0
votes
Fixed

[Regression][Play mode] Runtime error/crash after closing project in Pla...

Editor - Other

-

Nov 04, 2016

-

Version/s: 5.5.0b11

Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more

0
votes
Not Reproducible

Connection times out when connecting editor and standalone from differen...

Networking

-

Oct 10, 2016

-

Version/s: 5.5.0b7

Can't connect editor and standalone from different computers on the same network Steps to reproduce:1. open attached project2. build... Read more

0
votes
Fixed

No error thrown and doesn't start building process when building develop...

Deployment Management

-

Oct 10, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open build window and select "development build" checkbox2. build outside project folder Actual: after clickin... Read more

0
votes
Fixed

Moving scenes in Builds Settings is not displayed properly

Editor - Other

-

Oct 10, 2016

-

Version/s: 5.5.0b7

Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more

0
votes
Fixed

Player crashes when pressing Alt-F4 on full screen mode when it is build...

OpenGL

-

Jun 20, 2017

-

Version/s: 5.5.4p1

Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce:1. Open attached projec... Read more

1
votes
Fixed

Asset Bundles are non-deterministic due to shaders / m_BlobIndex

Shaders

-

Feb 02, 2017

-

Version/s: 5.5.0f3

To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more

0
votes
Fixed

NetworkDiscovery.broadcastData changes when entering Play mode

Networking

-

Nov 30, 2016

-

Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project in Unity2. Open the "Scene" scene3. Build and run4. Wait till it says "Initialized (... Read more

0
votes
By Design

Can't change Particle System properties through scripts

Visual Effects - Legacy

-

Aug 02, 2018

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open "MinimalRepro" project2. Open "MapEditor" scene3. Enter Play Mode4. Select "Precipitation Particle Syste... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.