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Transform component being destroyed on application quit when its GameObj...
Steps to reproduce:1. Open the project2. Enter play mode3. Wait for a couple of seconds and exit play mode4. Notice the console's fi... Read more
Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...
This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more
Connection times out when connecting editor and standalone from differen...
Can't connect editor and standalone from different computers on the same network Steps to reproduce:1. open attached project2. build... Read more
No error thrown and doesn't start building process when building develop...
Steps to reproduce:1. open build window and select "development build" checkbox2. build outside project folder Actual: after clickin... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more
Player crashes when pressing Alt-F4 on full screen mode when it is build...
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce:1. Open attached projec... Read more
Asset Bundles are non-deterministic due to shaders / m_BlobIndex
To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more
NetworkDiscovery.broadcastData changes when entering Play mode
Reproduction steps:1. Open the attached project in Unity2. Open the "Scene" scene3. Build and run4. Wait till it says "Initialized (... Read more
Can't change Particle System properties through scripts
Reproduction steps: 1. Open "MinimalRepro" project2. Open "MapEditor" scene3. Enter Play Mode4. Select "Precipitation Particle Syste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates