Search Issue Tracker
OneTimeSetUp methods can fail when Managed Stripping Level is set to High
How to reproduce:1. Open the attached Project "TestFixtureStripping"2. Open the Test Runner Window (Window -> General -> Test ... Read more
Inconsistent collision timing with continuous speculative collision dete...
Steps to reproduce:1. Open the attached user's project "PhysicsResponseTest-main.zip"2. Open "TestScene.unity"3. Ensure that the "Ki... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
"Invalid editor window of type" error when maximizing a window after ope...
Reproduction steps:1. Open the attached project "Animation Curve Error.zip"2. Select the "Cube" GameObject3. Click "Edit Graph" in t... Read more
AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
RuntimeInitializeOnLoadMethodAttribute error on multiple platforms when ...
How to reproduce:1. Open the user’s attached project “2021_HDRP_Bug_Reports.zip”2. Build the project Expected result: No errors occu... Read more
No warning is displayed when using a Material External References sub-as...
Reproduction steps:1. Open the “My projectEdited” project2. Open the “Assets/Scenes/Game.unity” scene3. Enter the Play Mode Expected... Read more
“NullReferenceException“ errors in the Console when completing running t...
How to reproduce:1. Open the attached project “TestRunnerBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open Test Runner (Win... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps:1. Open the attached “NewGraph.zip“ project2. Open “GraphWindow” window in the Tools dropdown tab3. Click “Load” ... Read more
Plastic SCM's default checkin text is out of bounds when the window is t...
How to reproduce:1. Open any project2. Enable and setup Plastic SCM3. Resize Plastic SCM Window to be really small4. Observe the "Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open