Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
3
Found in [Package]
1.8.0
Issue ID
UVSB-2472
Regression
No
"Invalid editor window of type" error when maximizing a window after opening the Animation Curve window
Reproduction steps:
1. Open the attached project "Animation Curve Error.zip"
2. Select the "Cube" GameObject
3. Click "Edit Graph" in the Inspector window
4. Click on the green curve under "Animation Curve" to open the Curve window
5. Maximize any window
Expected result: no errors in the Console
Actual result: an error is thrown:
Invalid editor window of type: UnityEditor.CurveEditorWindow, title: Curve
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:376)
Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4
Reproducible on: macOS 12.4 (Intel)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Distant Shadowmask does not cast Shadows on Terrain when baking with Adaptive Probe Volumes
- UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened
- NullReferenceExceptions are thrown on Editor launch when the Project window was locked in the previous project
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
rickyj12345
Jun 10, 2023 19:49
This has been an issue for years.