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EditorSceneManager.newSceneCreated event is not raised when creating a n...
How to reproduce:1. Create a new project and import the attached "CreationTester.cs" script to it2. Create a new scene in project wi... Read more
Selected Color breaks existing UI Highlight behaviour
The introduction of a 'Selected' color has caused a regression in the behaviour of UI elements that change colour as they're interac... Read more
Hierarchy view is offset when trying to open the FBX model in Prefab Mode
How to reproduce:1. Open the attached user's 'Prefab bug.zip' project2. Add "bridge_arch" fbx asset to the Scene3. Right click on "b... Read more
[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...
The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/BoatAt... Read more
[iOS][PostProcessing] Black artifacts appear when using Post Processing
To reproduce:1. Import Shader calibration project from the Asset Store2. Open CalibrationScene and make sure that each object under ... Read more
Unity crashes when starting a coroutine on click
Repro steps:1. Open user attached project2. Enter Play Mode3. Click on the Game View Actual: Editor crashes Reproducible with: 2017.... Read more
[Editor] Game window doesn't minimize with Shift + Space in Play mode
Game window does not minimize when a mouse is hovered over it and Shift + Space is pressed in play mode Steps to reproduce:1. Create... Read more
Handles.ScaleValueHandle does not work if startvalue is set to 0
Steps to reproduce:1. Open attached project "Case_1089973-HandlesScaleValue.zip"2. Press on "SomeValueNotZero" GameObject3. Try to m... Read more
[Video] Editor crashes on skipping transcoding twice for video
Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprodu... Read more
Video encoded with Microsoft RLE Video fails to be imported and decoded
Steps to reproduce: 1. Download and open the attached project2. Select "FlickAnimation" in the project browser Expected result: the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open