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Won't Fix
Votes
0
Found in
Issue ID
1104456
Regression
No
EditorSceneManager.newSceneCreated event is not raised when creating a new Scene through the Project Window
How to reproduce:
1. Create a new project and import the attached "CreationTester.cs" script to it
2. Create a new scene in project window (Right click -> Assets -> Create -> Scene)
Expected result: log message "NewSceneCreated" is shown in the console
Actual result: no log message is shown
Reproduced in: 2019.1.0a10, 2018.3.0b12, 2018.2.18f1, 2018.1.9f2, 2017.4.16f1
Note: Creating a new scene by clicking "File" -> "New Scene" calls the debug log correctly
Comments (3)
-
JGarros
Jun 07, 2022 12:33
How do I switch between scenes in the Unity editor?
Regards,
Http://ytmp7.com -
harrytonny123
Jun 21, 2019 05:00
Most of the use users are getting some configuration errors with the Netgear Router. To stop their issues can take help from https://oniton.com/blog/netgear-ex6100-setup/ to overcome their issues effortlessly.
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imarkroger
Nov 27, 2018 17:25
The private IPs can be used in a network, and no two devices in the same network can have the same IP address. If any such thing happens then it is 192.168.1.254 Login as their default IP address. It is used in a private IPv4 network address as the router. Find the login and password for your device at 192.168.0.1. We will help you get into your router or other devices on your network. https://192-168-1-254.tech/
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Resolution Note:
Creating a new scene through the project browser does not go through the scene manager and is a very lightweight method of creating a scene asset.
There is no use case described but if the use case it Scene Templates then that teams should have a look at how this should be done.