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0
votes
Duplicate

[UI] events not working when canvas rendering mode is set to screen spac...

UI

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Jun 27, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project "test.zip"2. Open "Scene" scene3. Run the scene4. Press Button5. Notice how you can't in... Read more

0
votes
Fixed

Dynamic objects are too dark when using mixed light baking and light probes

Global Illumination

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Jun 27, 2016

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Version/s: 5.3.5p5

1) Open attached project2) Open scene "Test"3) Bake lighting--- You should see two cubes, one is static and one is dynamic--- The dy... Read more

0
votes
Fixed

[iOS] Black artefacts cover the game window when using Metal

Graphics - General

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the attached project.2) Build it for iOS.3) Run it on a device via Xcode. The whole screen except for GUI... Read more

0
votes
By Design

UI Button stuck in the 'pressed' state if the mouse is moved off the but...

UI

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Jun 26, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene, click on the button and slide the pointer... Read more

0
votes
Fixed

[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...

Deployment Management

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more

0
votes
Won't Fix

Initializing global MonoBehaviour using new keyword causes Unity to crash

Mono

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Jun 26, 2016

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Version/s: 5.4.0b22

Reproduction steps: 1. Open user attached project "Main" scene.Notice Unity is crashing2. Comment Line 14 in CloudGen.cs script whic... Read more

0
votes
Fixed

[WSA] SerializationBinder missing from mscorlib

Windows Store Apps

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Jun 26, 2016

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Version/s: 5.3.5p5

Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps:1. open project "... Read more

0
votes
By Design

[Sockets] Can't open dual (IPv6+IPv4) socket

Scripting

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice error:SocketException: An unknown, invalid, or u... Read more

0
votes
By Design

Light probes cause first light's diffuse to be ignored if baked GI is of...

Progressive Lightmapper

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Open the 'Main' scene.3. Observe the lighting in the scene.4. Go to 'Lighting' w... Read more

1
votes
Fixed

[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...

Mobile Graphics

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Build the 'Test' scene for iOS.3) Deploy to a iOS device via Xcode.4) Run the app... Read more

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