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Fixed in 2018.2.X
Votes
1
Found in
5.3.5f1
Issue ID
808884
Regression
No
[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to Depth with OpenGLES2 and hlsl2glsl
Steps to reproduce:
1) Open the attached project.
2) Build the 'Test' scene for iOS.
3) Deploy to a iOS device via Xcode.
4) Run the app.
If OpenGLES2 or Metal is set as graphics API, the terrain in the scene looks 'layered'. If OpenGLES3 is used, the issue doesn't occur.
Reproduced on:
5.4.0b24, 5.3.5f1, 5.2.4f1
Did not reproduce:
5.5.0a2
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