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[GL/GLES3] Particles texture is rendered on the ground on some devices
How to reproduce:1. Open the attached project2. Make sure Graphics API is set to GLES33. Build and run 27_OrbitalVelocity_ArtScene s... Read more
TypeLoadException is thrown when selecting script
How to reproduce:1. Open the user-submitted project ("Matsueri.zip")2. Select the Unit script in the Project Browser and observe err... Read more
Shortcut Manager - Profile naming modal window layout breaks when window...
If you resize the profile naming modal window, the layout will break. Applies to both the "Create New Profile" and "Rename" modal wi... Read more
[Terrain] Progressive lightmap baking spams the console with errors when...
Repro steps:- Downlaod attached project from the comments section;- Open 't1' scene- Go to Lighting window, make sure the baking is ... Read more
[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...
Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more
Dragging prefab into a custom package does not refresh Asset Database
Steps to reproduce:1. Create a new project2. Create a custom package folder in Packages3. Drag a gameobject into the package folder ... Read more
Horizontal Layout Group and Vertical Layout Group "Child controls size" ...
How to reproduce:1. Create a new project and in the Hierarchy Window create an empty game object2. Add a "Horizontal Layout Group" c... Read more
[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...
Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more
[HUB] User is not notified "If the project is already open" when upgradi...
User is not notified "If the project is already open" when upgrading an already open project. The user is notified only about upgrad... Read more
[Android] [PostProcesing] [Gles2] Depth of field gives black screen
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open