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Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps:1. Open the attached “HDRPTestProject” project2. Open “OutdoorsScene” scene3. Enter the Play Mode Expected result... Read more
Frame Debugger and Game view flicker when changing events in the Frame D...
How to reproduce:1. Open the project “IN_27049”2. Enter the Play Mode3. Press Window → Analysis → Frame Debugger4. Enable Frame Debu... Read more
[iOS] ARFoundation ARKit does not full detect plane on iPhone 12 Pro
How to reproduce:1. Create a new project with the AR Core template2. Go to Edit > Project Settings > XR Plug-In management >... Read more
"webcamTexture.didUpdateThisFrame" returns "True" only for the first fra...
How to reproduce:1. Open the user-attached project “didUpdateThisFrameWebGLTest”2. Open the Build Settings and click Build And Run f... Read more
The button "Open Reference" leads to the non-existent webpage when click...
How to reproduce:1. Create a new Unity project2. In the menu, Click GameObject → Visual Scripting Scene Variable3. In the Hierarchy,... Read more
"AssertionException: Assertion failure. Values are not equal" thrown whe...
How to reproduce: Open the attached project "Rollback Repro.zip" Enter Play Mode Expected results: No errors thrown in the Console w... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run project on WebGL3. Observe the Build Expected result... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps:1. Open the attached “NewGraph.zip“ project2. Open “GraphWindow” window in the Tools dropdown tab3. Click “Load” ... Read more
depthTest in Debug.DrawLine doesn't change line visibility when line is ...
Reproduction steps:1. Open the attached “Pathfinding3D.zip“ project2. Open “CubeGridExample” scene3. Enter Play mode and observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved