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votes
Active

Plastic SCM's default checkin text is out of bounds when the window is t...

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Mar 07, 2023

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Version/s: 2021.3.19f1, 2022.2.10f1, 2023.1.0b6, 2023.2.0a2, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open any project2. Enable and setup Plastic SCM3. Resize Plastic SCM Window to be really small4. Observe the "Ch... Read more

0
votes
Fixed

DLSS "Ultra Performance" mode performs worse than other DLSS modes

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Mar 07, 2023

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Version/s: 2021.3.23f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more

0
votes
Fixed

Content Update Builds modify the static bundles when their naming has "U...

Package: Addressables

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Mar 07, 2023

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Version/s: 1.21.8

How to reproduce:1. Open the attached “IN-34077.zip” project2. Open the Addressables Groups window (Window → Asset Management → Addr... Read more

0
votes
Won't Fix

Silent crash when entering Play Mode when the Systems window has no systems

Package: Entity Component System (ECS)

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Mar 07, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “repro-project“2. Open the “DevDamage“ scene (Assets/Game/Damage/Dev/DevDamage.unity)3. Ente... Read more

0
votes
Fixed

UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ foll...

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Mar 07, 2023

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Version/s: 2022.2.9f1, 2023.1.0b6

To reproduce: Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting) Chan... Read more

1
votes
Fixed

ListView item is deselected when entering Play Mode

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Mar 07, 2023

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Version/s: 2021.3.19f1, 2022.2.7f1, 2022.3.13f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3

How to reproduce:1. Open the attached project “ListSelectionBug.zip“2. Open ListTest window (Window>ListTest)3. Select an item fr... Read more

1
votes
Fixed

Crash on Coroutine::InvokeMoveNext when series of UnityEvents are invoked

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Mar 07, 2023

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Version/s: 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “repro-project“2. Open the “debug_for_bug“ scene (Assets/_Scenes/debug_for_bug.unity)3. Ente... Read more

4
votes
Won't Fix

[Win] Editor slows down on each subsequent run when using compute shaders

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more

0
votes
Fixed

Release player is consuming InitializationProfilerStartFrameRegistrator ...

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Mar 07, 2023

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Version/s: 2021.3.16f1

User-provided reproduction steps:1. Install Superluminal2. Open the project “IN_32317”3. Build the project4. Add the Superluminal DL... Read more

0
votes
Not Reproducible

2D Mobile Scene contains deleted Scene in the Build Settings

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more

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