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Won't Fix

Votes

0

Found in

2021.3.20f1

2022.2.9f1

2023.1.0b7

2023.2.0a5

Issue ID

UUM-29277

Regression

No

depthTest in Debug.DrawLine doesn't change line visibility when line is behind other GameObjects

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Reproduction steps:
1. Open the attached “Pathfinding3D.zip“ project
2. Open “CubeGridExample” scene
3. Enter Play mode and observe the Scene window

Expected result: Green Debug line is invisible or dimmed when it’s behind GameObjects
Actual result: Green Debug line is fully visible when it’s behind GameObjects

Reproducible with: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5
Could not test with: 2020.3.46f1 (Due to errors in the Console window)

Reproduced on: macOS Monterey 12.6 (Intel)

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Roadmap https://unity.com/roadmap/unity-platform/

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