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[Quest] Shader that should be rendered only for the left eye renders for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
"Could not load Prefab contents at path” error message is thrown when us...
How to reproduce:1. Open the attached “BoatAttack.zip” project2. Open the "Prefab Bug Test" Scene3. Inspect the object "PrefabLoader... Read more
[Linux] Editor Window docking preview is inconsistent with other Platfor...
Steps to reproduce: Open any Project Drag a docked or undocked Editor Window to other docked Window Tabs continuously Actual results... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project af...
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. ... Read more
Scene view always refreshing when multiple Scene views are open
How to reproduce:1. Open the attached project "SceneViewBug.zip"2. Right mouse click on the Scene view tab3. Click Add Tab>Scene4... Read more
VP matrix always stays close to identity when using endContextRendering ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/GLTest/GLTest“ scene3. Enter Play Mode4. Observe the white ... Read more
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more
[URP][Comp] The grid in Scene view and SSAO effects ignore and are alway...
Reproduction steps:1. Open the “RenderBug.zip” project2. Open the “SampleScene”3. Observe the Scene view Expected result: the “Cylin... Read more
Crash when selecting a Material Variant whose grandparent has been deleted
Reproduction steps:1. Open the attached “ReproroProj” project2. Delete “Assets/parent.mat”3. When the Editor promts, press “Delete O... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps:1. Open the attached “BugRepro” project2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument