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0
votes
Fixed

"BC1055: Unable to resolve the definition of the method <Custom package ...

Package: Burst

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Oct 01, 2024

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Version/s: 1.8.18

How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Settings“3. Build the application4. Observe the Co... Read more

0
votes
Fixed

[UIElement - List] ArgumentOutOfRangeException is thrown when entering t...

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Oct 01, 2024

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Version/s: 2022.3.48f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/OctopathLHDv1.unity” Scene3. Select all 8 “CarS... Read more

0
votes
Fixed

Local Volumetric Fog GameObject ignores Position Node settings when appl...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached "IN-85300" project2. Open the "LocalVolumetricFog" Scene3. Locate the “Local Volumetric Fog” G... Read more

4
votes
Fixed

Touch input is inversed and otherwise broken on a Touch Screen Monitor w...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “WebTest.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Pan by touching and moving the f... Read more

0
votes
Fixed

Bloom keeps building up in 2D URP when bloom intensity is over 0 and sky...

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a1, 7000.0.0a1

How to reproduce:1. Open the “LightSmear.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Click and drag the Mouse a... Read more

0
votes
Won't Fix

[HDRP] Light Anchor "Common" field can't be collapsed or expanded by cli...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new HDRP Unity project2. Create an Empty GameObject and add a "Light Anchor" Component in the Inspector... Read more

0
votes
Fixed

Some parts of UI do not respond to interactions and behave unexpectedly ...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Connect a second monitor2. Open the “UnityMultimonitorTouchIssue.zip” project3. Build and run the project4. Wait... Read more

0
votes
Fixed

Input Actions incorrectly adds 2048 to a Display Index when getting the ...

Package: Input System

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Oct 01, 2024

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Version/s: 1.11.1, 7000.0.0

How to reproduce:1. Open the “PointerInputTest.zip“ project2. Build and run the project3. Touch the screen and move around4. Observe... Read more

0
votes
Fixed

PolyBrush Texture brush paints incorrectly along the borders of a mesh w...

Package: Polybrush

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Oct 01, 2024

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Version/s: 1.1.8

How to reproduce:1. Open the “Delete.zip“ Project2. Open the “SampleScene“3. Open the PolyBrush Window (Tools &gt; PolyBrush &gt; Po... Read more

0
votes
Fixed

PolyBrush Texture list disappears when the PolyBrush brush gizmo is not ...

Package: Polybrush

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Oct 01, 2024

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Version/s: 1.1.8

How to reproduce:1. Open the “Delete.zip“ Project2. Open the “SampleScene“3. Open the PolyBrush Window (Tools &gt; PolyBrush &gt; Po... Read more

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