Search Issue Tracker
Text info of activation track is clipped in inspector
Text info of activation track is clipped in the inspector. Steps To Repro: 1. Menu > Window2. Sequencing > Timeline2. Hierarch... Read more
[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro:1.... Read more
[Animation][2018.2] Missing OnAnimEvent receiver causes NaN position, ma...
To reproduce:1. Open project2. Open 'AnimatorNaNBug' scene3. Play the scene. A soldier should appear with idle animation.4. Select t... Read more
UI sprites and text becomes broken in built scene when QualitySettings.m...
To reproduce:1. Open project2. Open 'PreferencesScreen' scene3. Build and run Standalone4. In built scene, click 'Show preferences s... Read more
[Unified Player Settings] On changing the Audio default speaker mode to ...
On changing the Audio default speaker mode to "Raw" it sets as "Mono". Steps to repro:1. Open a new project.2. Edit > Settings3. ... Read more
[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce:1. Open user's attached project "BugTopology.zip"2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder3. E... Read more
[XR] Render Scale Jitter render scale changes that occur continuously
1) Set XR device to Mock HMD2) Enter Playmode3) Observe jitter in Game View as the Render viewport scales up and down. It seems to w... Read more
"Find References In Scene" lists GameObjects without a reference after r...
How to reproduce:1. Create a new Unity project2. Create a new Prefab and add any Component to that Prefab3. Create a Script and atta... Read more
ReadPixels on a Texture2D returns RGBAFloat as 1, 1, 1, 0
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe that console outputs "FEEDBACK FAILING" Expected result:... Read more
Crash on AssetDatabase::GetAssetImporterVersions when closing a specific...
How to reproduce:1. Open the attached Unity project.2. Close the project. Expected result: Unity closes.Actual result: Unity crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved