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0
votes
Won't Fix

Graphics.DrawProceduralInstanced isn't called in the Player when buildin...

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Feb 23, 2023

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Version/s: 2022.2.8f1

Reproduction steps:1. Open the attached project “Fast-Surface-Mesh”2. Enter Play mode3. Build and Run the project Expected result: t... Read more

0
votes
Fixed

Universal Render Pipeline: Overlay cameras have incorrect _ProjectionPar...

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Feb 24, 2023

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Version/s: 2021.3.16f1

Reproduction steps:1. Open the attached project “CameraProject”2. Open the “Assets/BrokenScene.unity” scene3. In the Hierarchy Windo... Read more

0
votes
By Design

GameObject colour changes when searching anything in the Hierarchy searc...

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Feb 24, 2023

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Version/s: 2021.3.19f1

How to reproduce:1. Open the project “IN_30132”2. Search for anything in the Hierarchy search field3. Observe the Scene view Expecte... Read more

0
votes
By Design

Conditional attribute method executing when the condition is not defined

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Feb 24, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps:1. Open the “ScriptableObject Test” project2. Open the “Assets/Scenes/New Scene.unity” Scene3. Enter the Play Mod... Read more

0
votes
By Design

Reference to audio clip is lost when Editor loses focus

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Feb 24, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a2

Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more

0
votes
Fixed

Animation interpolation is incorrect when using a Sync Layer

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Feb 24, 2023

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Version/s: 2022.2.4f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps:1. Open the “Animator Bug project” Project2. Open “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Wind... Read more

0
votes
Fixed

VFX throws an error Shader Graph asset located here '' is missing when u...

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Feb 24, 2023

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Version/s: 2022.2.8f1, 2023.1.0a17, 2023.2.0a5, 2023.3.0a3

How to reproduce: Pull vfx-qa-ftp (link in the comments) Switch to 14.x branch (2022.2) Open project with 2022.2 and noticed that th... Read more

0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

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Jun 14, 2022

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Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more

0
votes
Won't Fix

Reimporting a texture asset changes its meta files when using a custom t...

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Feb 24, 2023

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Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0a26

Reproduction steps:1. Open the “textureimportertest” Project2. In Project Window and select Assets/TileTextures right-click it and s... Read more

0
votes
Won't Fix

Problem when using EditorGUILayout.EnumFlagsField with a non-ordered Fla...

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps:1. Open the “EditorHandleGizmoTest“ Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Game... Read more

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