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[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more
Nested prefab overides do not update changes in prefab name
If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce- Open pr... Read more
[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor
Reproduction steps:1. Install the Rider code editor.2. Create a new Unity project.3. Go to "Unity > Preferences > External Too... Read more
[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene"3) Select Main Camera gameObject in the... Read more
Crash on "PackTextureAtlas" when creating an atlas of zero pixels Textur...
Steps to reproduce:1. Open user attached project2. Play the scene- Unity crashes at this point Expected result: unity should not cra... Read more
Components set to Play on Awake will start playing if their prefab is op...
If you are in Play Mode and then open a Prefab that contains any component that can "Play on Awake" and has the option enabled, the ... Read more
Component Editor keeps getting callbacks (OnEnable/OnDisable) after havi...
To reproduce: 1. Open the attached project2. Open SampleScene3. Select the Video Player Game Object in the hierarchy4. Change any op... Read more
Additional unity window is opened on playing the scene when virtual real...
Additional unity window is opened on playing the scene when virtual reality is enabled for UWP Steps to Repro:1. Create a new projec... Read more
[Particles] Unity crashes in a build when uploading non readable mesh da...
Repro steps:1. Open attached project2. File -> Build and Run3. Play the build Expected: Build runs and particles get emittedActua... Read more
[Android] Portrait Upside Down orientation works as Portrait on some dev...
How to reproduce:1. Open the attached project2. Build and run Main scene on device3. Press "Portrait Upside Down" buttonActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script