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Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a2
Issue ID
1051235
Regression
Yes
[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script gives black screen on the device
Steps to reproduce:
1) Download attached project and open in Unity
2) Open scene "SampleScene"
3) Select Main Camera gameObject in the Hierarchy window and make sure that PostProcessLayer script is attached
4) Go to Player Settings and make sure Graphics API is set to Gles2
5) Build and run "SampleScene" on a device
Observe black screen
Expected result: No black screen
Actual result: Using Gles2 Graphics API and PostProcessLayer script gives black screen on a device
Reproduced with:
2018.3.0a1, 2018.3.0a2
Not reproduced with:
2018.1.6f1, 2018.2.0b8
Regression since:
2018.3.0a1
Devices under testing:
VLNQA00006 Samsung Galaxy S7 (SM G930F), OS:7.0, CPU:arm64-v8a, GPU:Mali-T880
VLNQA00052 Xiaomi MI MAX, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 510
VLNQA00134 Samsung Galaxy S8 (SM G950F), OS:7.0, CPU:arm64-v8a, GPU:Mali-G71
VLNQA00003 Razer Phone, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 540
VLNQA00139 Vivo Vivo Xplay6*, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 530
Note: Works fine using Gles3 or Vulkan Graphics APIs
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Fixed in: 2018.3.0a6
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