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Animation window stays empty when a Game Object is selected on exiting P...
How to reproduce:1. Open any project2. Select a GameObject in Hierarchy3, Navigate to Windows > Animation > Animation4. Click ... Read more
Crash when a GameObject is dragged on a Script Component field
Reproduction steps:1. Open the attached project “CrashRepro“2. Select “Capsule“ in the Hierarchy window3. Drag “Capsule“ over the “N... Read more
Applying a Skybox Material to the scene can't be saved or undone
How to reproduce:1. Open the attached project “Skybox”2. Open the “SampleScene” scene3. In the Project window, from the Assets folde... Read more
Crash on StackWalker::GetCurrentCallstack when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[Player] Locale does not change when another scene is loading asynchrono...
Reproduction steps:1. Open the attached project “BuildNoLanguage“2. Build and run3. Click on the buttons to change the language Expe... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce:1. Open the attached user’s project “unityHX.zip”2. Window > Analysis > Rendering Debugger > enable “Displ... Read more
Screen Space decals doubles the scene draw calls when rendering layers a...
How to reproduce:1. Download and open the attached project2. Open the "BugSampleScene" scene3. Open the Game view window4. Observe t... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
Wrong script is opened when double-clicking the runtime error in the Con...
How to reproduce:1. Open the project ”IN_31123”2. Open the “-MAIN resizing UI” Scene3. Enter the Play Mode4. Wait until the 4th erro... Read more
[HDRP] BaseColor texture on decal material should be grayed out, not hid...
Steps to reproduce : - Open scene in the attached project- Inspect the "Decal Projector" object Notice that : - Even with "Affect Ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components